Discussion Post: Is CGI Ruining Anime?
Howdy, howdy folks!
Hope everyone experiencing all this cold weather is staying warm. And to help get cozy, I’m going to kick off
2017’s second post with a discussion that I’ve been dying to do for quite some
time now, like since November. But
obviously, that didn’t happen. The idea
for this post actually came to me after watching one or two videos on the
topic. And what topic would that be
exactly? Well, if you haven’t checked
out the title yet, it’s concerning a certain avenue in animation and anime
itself. And so, without further delay,
sit back, relax, and enjoy my discussion on CGI and anime.
So to start off this post, I have to ask, “Is CGI
ruining anime?” Well, I’ve seen a few
opinions on the use of CGI-or computer generated imagery- in animation in
general, as well as in anime. But in
answering this question, I think it’s best to look at the history of animation,
when CGI came into play, as well as the history of anime itself. Sure, it sounds like a lot (and it is), but I’ll
only be giving the very basics plus my own conclusions of what research I’ve
done looking into this. So first, let’s
take a look at the history of animation, particularly in the West.
The History of Animation
The idea of animation has been around for quite some
time. In fact, there were attempts to
create animated features well into the start of the twentieth century. However, the infancy of animation came to
light thanks to-you guessed it-Walt Disney.
Disney was the pioneer of animation and is often credited as the
founding father of it. From the 1920’s
onward, he created the first animated short and animated feature film within a
twenty year period. That being said, it
comes as no surprise that Walt Disney Pictures has been a spearhead for many
animation feats over the past ninety years or so. One of these feats includes animated features
created with nothing but CGI.
I’m no expert on CGI, but it’s my understanding that
CG was originally intended to be used as a tool to help artists create scenes,
actions, or effects that would be difficult or impossible to accomplish with
hand-drawn animation alone. But by the
early 80’s, one group thought of turning this tool into an art form. Enter Pixar.
Originally created by Lucasfilm,
Pixar went on to create the first of many CGI animated shorts, starting with The Adventures of André and Wally B. in
1984. By the 90’s, Disney and Pixar
signed an agreement to collaborate on a full length movie. And in 1995, the first CGI animated feature
film was born: Toy Story. From there, Disney and Pixar went on to
create several more films over the next ten years including A Bug’s Life, Monster’s Inc., and a
second Toy Story. Other CGI animated films also came along
during that time as well. Many of these
films saw abundant praise and success and many, many sequels. Today, it seems that CGI is the primary
choice for animated feature films.
The History of Anime
So with a brief history of animation spelled out,
let’s look at anime’s history. Right
away, there’s already a twenty year-late start.
Much like Western animation, Japanese animation has been around for
quite some time. However, real anime
probably didn’t come into existence until 60’s at least. But much like Western animation, CGI was used
in anime as a tool to help assist animators.
Still, from the 90’s anime boom and well into the 2000’s, CGI was still
used as a tool. It’s not that Japan was
too far behind in its animation techniques to catch on, but it’s just a
subgenre of animation that has- thank God- not caught on to the CGI trend as
quickly as its Western cousin. This is a
matter of opinion rather than fact.
Still, the time gap between Western animation and anime is undeniable,
especially since it’s taken until now for anime using nothing but CGI as the
animation medium of choice to come around.
However, within the last five years or so, we have seen some anime
series animated with CGI only. Some of
the more well known include Knights of
Sidonia, Ajin, and the latest Berserk
installment.
So…Is CGI Ruining Anime?
To be honest, it’s a tough call to make. Like I said earlier, anime has been slow to
creating series using nothing but CGI, and I like that about anime in
general. But my concerns lie more with
how the series or film is written more than animated. While CGI has its conveyances, one major
downfall that I’ve seen with CGI films is the poor quality in plot. Granted, not all CGI films have terrible
plots, but it would make sense that finishing the animation process more
quickly would prompt sloppy work in the story just to meet a deadline. That is my fear with CGI-animated anime. Even so, anime still has a long way to
go. Anime is in what I would like to
call the “Pixar Phase”; the world of anime has just gotten a taste of the CGI
apple and is experimenting with it and coming out with more products of that
experimentation. Despite the look of these productds, that
doesn’t mean they are not worth watching.
I remember having a conversation with someone in Books A Million
recently about the Ajin series, and
he found that after a few episodes, he got used to the animation. What’s more, he compared the same thing to
watching subbed anime; it’s a matter of getting used to the style. And to prove even further that these shows
are worth trying, when I saw the English dub trailer for Ajin, I almost subscribed to Netflix just to watch it. So with all of that beating around the bush
said and done, I don’t think CGI hasn’t ruined anime yet. However, I worry about how its use would
change how the plot of anime shows and films are written in the future.
So what do you think? Is CGI ruining anime? Do you think anime is still behind in the CGI
craze? Do you think this will impact how
anime stories are written? And can someone tell me how Ajin is? I’d really like to see it!
Anyways, I wanna hear what you have to say, people! Please feel free to share your comments, but
I do ask you keep them friendly and polite.
And with that, I’m off! Tune in
next week for my first ever review of 2017!
-Hanime on Anime
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